Tuesday Game: A Player’s Perspective: Vermeillon Vanishings

April 7, 2021
A rustic village with wooden buildings, a dirt road, and mountains in the background.

Our adventurers slowly and deliberately made their way into the heart of the town at which point a large dead tree stood in the plaza in front of a sizeable manor. Several members felt this imposing presence as if though they were being watched, but whenever they turned to the source of the staring, there was no-one to be found. The group honored their promise to Lucas and found the necklace he had given to his deceased wife Lorna inside the tree, and the group also placed flowers on her grave. After doing what was asked of them, the group made their way through the abandoned houses to check for lost treasure or traces of what happened to the residents, but soon they found themselves right back at the manor near the plaza.



It was rather dark by the time the group found itself inside the manor, but they wanted to know more information about what could have possibly caused the town to become so abandoned. They quickly discovered that this manor was likely the home/meeting place for the town’s leadership based upon the several fine meeting rooms and documents. Though, as soon as they began to gain a better grasp of what happened, Ari vanished, and the group didn’t know where she could have gone. Luckily, Ari was able to make a sound to let the group know she was downstairs, and the group found itself face-to-face with the likely culprits who had terrorized the town… Meenlocks!


The party found two of these fey creatures trying to tear at Ari, but the party was able to slay these monstrosities before they could do further harm. The appearance of these monsters, and some further investigation by the team revealed these Meenlocks were actually townsfolk who had been turned into the fowl creatures after being subjected to fear. They also discovered that these type of fey beings spontaneously appear where the the border between the Fey and the material plane is weak especially right after a calamity. The timing of these creatures’ appearance happened to coincide with a mine shaft collapse that happened, and it seemed likely the source of fear that drew these creatures to Vermeillon was at that mine. Thus, our adventures prepared themselves as they headed straight into the belly of this monstrous mystery…

By The Daily DM October 29, 2025
so you have a named weapon...  now what?
By The Daily DM October 27, 2025
When a party becomes a party
By The Daily DM October 20, 2025
Roll For joy
By The Daily DM October 17, 2025
Dear Readers, here's a listen today!
By The Daily DM October 8, 2025
Let's make playing an event not just a thing we do
By The Daily DM October 6, 2025
The final farewell for a campaign
By The Daily DM October 3, 2025
Your NEws Network, Today!
By The Daily DM October 3, 2025
Yessss...my precious...
By The Daily DM September 26, 2025
Session 0 isn't ju st for campaigns!
By The Daily DM September 24, 2025
Gandalf, nooooO!